Click an interactive visualization to use its controls. While interacting, arrow keys and other controls are passed to the visualization. Choose “Slide controls” below, or press F2, to return. The previous and next buttons remain available.
Start videos with the play button. While the video has focus, keyboard controls operate the video. Moving to another slide pauses playback; returning retains the playback position. Choose “Slide controls” below to return keyboard focus to the presentation.
Scroll and follow links within a web page. Use the previous and next buttons below to change slides. “Reset to original page” reopens the configured URL. If the page cannot be displayed, use “Open original page in new tab”. Leaving the slide unloads the page; returning opens its configured URL again. Keys typed within the page are handled by that page.
“Planned end” is the scheduled finishing time for the current slide. It is calculated from the start time and slide durations in the source. Overlays and interaction do not change it. This is a planned schedule, not a timer measuring actual elapsed time.
Speaker notes appear on this screen and will be visible in the projection. Use N while controlling slides. While interacting with a figure, use the Notes button or F2 followed by N. Arrow keys and Space do not advance the slides while notes are open.
Ordinary mathematical slides preserve Beamer's typesetting. The mathematical pages and bundled games are included in the HTML.
Presentations without videos or web pages open offline as a single HTML file.
For presentations with videos, keep the generated video folder next to the HTML file.
Viewing web pages requires an internet connection. Some sites do not permit display inside another page.
Lecture examples are fixed by the source file. Use “Show answer & explanation” and “Back to question” to switch views. Fixed examples have no time limit or score.
A Beamer-style HTML slide editor for visualizing several complex variables
Developing Geometric Intuition in Several Complex Variables through AI-Assisted Visualization
SCVeamer was jointly developed as part of Project Holomorphonautica, the project's nickname, by Takayuki Koike and:
The embedded games and visualizations also contain their own names and credits.